# Contracts

Contracts are sets of random tasks players complete for great rewards. Each Contract has a random number of tasks which must be completed in order. Players start by seeing the first task and new tasks unlock as they are completed. Players never know how many tasks are needed to complete to finish the Contract until they reach the hidden number.&#x20;

The Contract is a physical object stored in your inventory which can be stored in Banks or even traded with other players. Progress of tasks is stored in the item so other players can finish half-completed contracts and claim the rewards.&#x20;

When players receive a new contract, a random rarity is assigned. Rarer contracts give better rewards but also have harder tasks and require more to be completed.&#x20;

Players can purchase two Contracts per hour: One using $EMRD and one using vanilla experience.&#x20;

{% hint style="info" %}
The player to complete the final task will receive 100% of the reward, regardless of who completed any previous tasks.&#x20;
{% endhint %}


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